Valkyrie Vierte
LIGHT 3

Valkyrie Vierte

  • Archetype:
  • Valkyrie

  • ATK:
  • 1400

  • DEF:
  • 1400

  • View:
  • 3206




During your Main Phase: You can excavate the top cards of your Deck equal to the number of other "Valkyrie" monsters you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Valkyrie" monster from your Deck. You can only use each effect of "Valkyrie Vierte" once per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: Medium
45± 7/ 100
Power Score
Intrinsic 44
Deck 46

Valkyrie Vierte — Power Evaluation

Final Score: 45 ± 7 · Confidence: Medium

  • Intrinsic: 44 · Deck: 46 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Recovery/Recursion, Material body

Why it scores here

Valkyrie Vierte is an archetype-locked support card: its Main Phase excavate only functions once other Valkyrie monsters are already on board and only pulls Normal Spells/Traps, while its second effect floats into a Valkyrie from the Deck when it is destroyed by battle. It appears in 65 recorded decks at ~2.1 copies, almost entirely inside Valkyrie, confirming it is a genuine archetype staple rather than a standalone power card. Its 1400/1400 statline and clean LIGHT Fairy Level-3 body give it some material value, but those stats earned no points — the score is driven by conditional, low-ceiling utility. With no combo evidence, combo conversion is inferred from card text alone.

Axis scores

Axis Score Evidence
Accessibility 45 65 decks run it at ~2.1 copies and it co-occurs with Valkyrie Sechste in 98.5%, but its excavate only becomes live with other Valkyrie monsters already on board (observed).
Combo & Conversion 40 With zero combo entries, the excavate fetches a Normal Spell/Trap and the float summons a Valkyrie — a modest single-card add rather than a board-building start (inferred).
Resource Economy 45 The excavate adds only 1 excavated Normal Spell/Trap while milling the rest to the GY, and the float replaces the body with a Deck Valkyrie, so it is roughly card-neutral to slightly positive (inferred).
Effect & Interaction 20 Neither effect disrupts the opponent — no negation, removal, or hand-trap reach, only self-search and self-recursion (verified).
Material Utility 55 A Level 3 LIGHT Fairy with 1400 ATK is a clean body for Link or Rank-3 material and still functions as material even when its effect is blanked (verified).
Resilience & Flexibility 48 The second effect floats into a Valkyrie from the Deck when destroyed by battle, giving some recovery, but the 1400/1400 body dies to any real interaction (verified).
Deck-Building Efficiency 38 It is archetype-locked to Valkyrie and dependent on controlling other Valkyrie bodies, so it is not splashable and costs roughly two dedicated slots (inferred).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Recovery/Recursion. Intrinsic ≈ 44, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Fetches a Normal Spell/Trap from the top of the Deck for the archetype (Ride of the Valkyries, Mischief of the Time Goddess, Valhalla routes).
  • Floats into a Valkyrie monster from the Deck when destroyed by battle, providing recursion.
  • Clean Level 3 LIGHT Fairy body usable as Link or Rank-3 material.
  • Confirmed archetype staple, co-decked with Valkyrie Sechste in 98.5% of the Valkyrie decks in the sample.

Weaknesses

  • The excavate requires other Valkyrie monsters on board to be live, so it is poor in the opening hand alone.
  • Only adds Normal Spells/Traps, never monsters.
  • Provides no disruption, negation, or removal for the opponent.
  • Archetype-locked to Valkyrie and not splashable into other strategies.
  • Small 1400/1400 body easily removed before its Main Phase effect resolves.

Counters / choke points

  • Removing other Valkyrie monsters so the excavate has nothing meaningful to dig.
  • Negating the Deck-to-hand add (e.g. Ash Blossom & Joyous Spring) to blank the search.
  • Called by the Grave or similar GY answer to deny the destruction float.

Best use

Archetype searcher and floating recursion piece. Decks: Valkyrie. Suggested copies: 2.

Evidence & gaps

  • Verified: Main Phase: excavate the top cards equal to the number of other Valkyrie monsters you control, add 1 excavated Normal Spell/Trap to hand, and send the rest to the GY, otherwise shuffle all excavated cards back (card text).; When destroyed by battle and sent to the GY: Special Summon 1 Valkyrie monster from the Deck (card text).; Each effect is once per turn (card text).; Level 3 LIGHT Fairy, 1400 ATK / 1400 DEF (card text).
  • Observed: 65 decks run it, all in the main deck, at an average of 2.11 copies (distribution 1:17, 2:24, 3:24).; Archetype spread is overwhelmingly Valkyrie (61.5% + 21.5% + 4.6%), with only small splashes in Dogmatika, White Forest, and others.; Top partner Valkyrie Sechste co-decks in 98.5%, with Sigrun and Dritte at 89.2% and Zweite/Erda at 75.4%.
  • Inferred: Combo conversion is text-only since combos_evidence is empty.; It functions as a support/utility member of the Valkyrie archetype rather than a standalone starter.; The excavate can find key Normal Spells such as Ride of the Valkyries or Mischief of the Time Goddess.
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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